Wooly's TTT2 Server
Image of the week:
you got games on your phone?
Suggestions for new maps AND playermodels is currently open!
Submit workshop links in #ttt-workshop-requests!
Quick tips!
- Got error signs and magenta checker patterns? You're missing Counter Strike: Source data!
- Type 'playermodel_selector' in the console to select your player model.
- Type '!unstuck' in chat if you find yourself stuck.
- Type 'rtv' in chat if the current map sucks.
- If Wooly spawns "In the End" fucking hurry up.
Gentleman Rules:
- Don't glitch out of the map or get in places the map maker never intended for you to go, regardless of difficulty.
- (Hint: if it's gonna run out the timer because a traitor has no idea how to get to you, you're breaking the above rule.)
- Don't abuse "one way" walls where you can see through it and shoot at one side, but you can't on the other.
Game changes from the normal TTT:
- Traitors by default start with a Radar, which turns on the moment the round starts.
- Knives bought from the Traitor shop now instant kill regardless of the health of the target.
- Fall damage has been adjusted to the point where you need to fall around twice as far before receiving damage.
- Detectives now start with 3 credits instead of 1!
- In addition to body armor, Detectives now start with Binoculars!
- Karma is no longer gained from killing a traitor as an innocent/detective, and vice versa.
- First round start timer on a map is 120 seconds so that people get time to load in.
- Traitors also have drown immunity.