Image of the week:
Major Changes:
- Traitors by default start with a Radar, which turns on the moment the round starts
- Default jump height is slightly higher so you don't have to rely so much on crouch-jumping
- Knives bought from the Traitor shop now instant kill regardless of the health of the target
- Fall damage has been adjusted to the point where you need to fall around twice as far before receiving damage.
- Detectives now start with 2 credits instead of 1!
- In addition to body armor, Detectives now start with Binoculars!
Major Changes:
- Traitors by default start with a Radar, which turns on the moment the round starts
- Default jump height is slightly higher so you don't have to rely so much on crouch-jumping
- Knives bought from the Traitor shop now instant kill regardless of the health of the target
- Fall damage has been adjusted to the point where you need to fall around twice as far before receiving damage.
- Detectives now start with 2 credits instead of 1!
- In addition to body armor, Detectives now start with Binoculars!