Woolwine's TTT2 Server

Image of the week:

Major Changes:

  • Traitors by default start with a Radar, which turns on the moment the round starts
  • Default jump height is slightly higher so you don't have to rely so much on crouch-jumping
  • Knives bought from the Traitor shop now instant kill regardless of the health of the target
  • Fall damage has been adjusted to the point where you need to fall around twice as far before receiving damage.
  • Detectives now start with 2 credits instead of 1!
  • In addition to body armor, Detectives now start with Binoculars!

Major Changes:

  • Traitors by default start with a Radar, which turns on the moment the round starts
  • Default jump height is slightly higher so you don't have to rely so much on crouch-jumping
  • Knives bought from the Traitor shop now instant kill regardless of the health of the target
  • Fall damage has been adjusted to the point where you need to fall around twice as far before receiving damage.
  • Detectives now start with 2 credits instead of 1!
  • In addition to body armor, Detectives now start with Binoculars!